Know where you're going?
Jan. 3rd, 2012 06:37 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Here's a quote from one of our more well-known and successful writers - both of fanfic and original published work. She talks about the importance of knowing where you want to go with a story when you start writing. Good advice from one of fandom's better storytellers.
To start off the year, I'm focusing on this quote from Seneca: If one does not know to which port one is sailing, no wind is favorable. While I truly believe that knowing your goal is vital to achieving results in the day to day world, I recognize that not all creative processes work well like that. Writers who are pantsers might end up freezing with an outline in front of them, but honest to god, I think that at least knowing where a story is going to end is half the battle to starting it. People get caught up in the art of the word, and it ends up freezing the actual story that wants to happen. The art can often come on edits. Know where you're going so you can at least get started and ignore all the rest.
To start off the year, I'm focusing on this quote from Seneca: If one does not know to which port one is sailing, no wind is favorable. While I truly believe that knowing your goal is vital to achieving results in the day to day world, I recognize that not all creative processes work well like that. Writers who are pantsers might end up freezing with an outline in front of them, but honest to god, I think that at least knowing where a story is going to end is half the battle to starting it. People get caught up in the art of the word, and it ends up freezing the actual story that wants to happen. The art can often come on edits. Know where you're going so you can at least get started and ignore all the rest.